AI Insights · Timothy · July 2024
Top 5 Racing Games on Android in Chile - Q2 2024
Explore the performance of the top 5 racing games on Android in Chile for Q2 2024, featuring notable trends in downloads, revenue, and active user metrics.
During the second quarter of 2024, the top 5 racing games on the Android platform in Chile showcased varying trends in downloads, revenue, and weekly active users. Here’s a detailed look at their performance, based on data from Sensor Tower.
Race Master 3D - Car Racing from SayGames Ltd saw notable fluctuations in revenue, peaking at around $199 in the week of May 27. Downloads showed a consistent upward trend, reaching a high of approximately 27K in the week of June 17. Weekly active users also increased steadily, from roughly 83K at the start of April to 119K by mid-June.
Car Race 3D: Car Racing by Zego Studio had modest revenue figures, with a peak of around $21 in the week of June 17. Downloads rose steadily throughout the quarter, starting at about 4.6K in early April and peaking at 12.6K in the week of June 10. Active users showed a similar upward trend, increasing from 11K in early April to 25K by mid-June.
Bridge Race from Supersonic Studios LTD experienced a relatively stable revenue stream, with minor fluctuations and a peak of around $48 in the first week of April. Downloads varied, peaking at about 10.4K in the week of April 29. Weekly active users saw a consistent increase, reaching approximately 48K by the end of June.
Real Car Driving: Race City 3D by Botanica Global had minimal revenue, with only a few dollars recorded in June. Downloads showed a declining trend, starting at around 10K in early April and dropping to zero by the last week of June. Despite this, active users remained relatively high, peaking at around 167K in the week of June 10 before slightly decreasing towards the end of the quarter.
Moto Rider, Bike Racing Game by Zego Studio did not generate any revenue during this period. Downloads fluctuated, peaking at approximately 9.3K in the first week of April. Weekly active users showed a steady increase, starting at around 26K in early April and rising to 32K by the end of June.
For more detailed insights and data, visit Sensor Tower.